The Peach and Daisy costumes are more cosmetic-only affairs, but they’re still cool: instead of summoning Madame Butterfly for some moves, Bayonetta instead conjures up Bowser’s massive fists and feet, appearing from a portal to smash enemies. These changes aren’t necessarily just for looks: the Link costume’s Master Sword lets you pull off a new counter move, while the Samus suit lets you use your arm cannon and turn into a Morph Ball, dropping bombs. The first game includes four costumes that are available from the start, letting Bayonetta dress up as Samus, Link, Peach and Daisy. So, what else, other than the fact it runs a little smoother? Well, the special Nintendo-only costumes added to both games for the Wii U release are back again here. ![]() That’s not to say you’re going to get a rock-solid 60 here at all times, but it’s close enough that the game feels significantly more stable than it did on the Wii U in 2014 (and, again, on a handheld to boot). This is a far bigger deal because the Wii U – the only other system Bayonetta 2 has been released on – aimed for 60 but occasionally dropped as low as 40 during intense scenes. The bigger news is that the second game also hits 60fps most of the time. This isn’t a huge surprise given that we’re talking about a nine-year-old game, but it’s still nice that playing Bayonetta on handheld in 2018 is a better experience than playing it on Xbox 360 in 2009, which was relatively smooth too but susceptible to hefty screen tearing (not present here). There are very rare dips during the most frantic of moments, but by and large you’re going to get extremely smooth performance here. The first game runs at a fairly solid 60 frames per second. It can look a tiny bit blurry in docked mode if you’re playing on a huge telly, but because the Switch’s screen is a 720p display that means they looks crisp as hell when playing in handheld. Only the PC and Xbox One X enhanced versions of the original game run better than the Switch version, and since the sequel was a Wii U exclusive, this new Switch port is now the best way to play it.īoth games render at 720p, which may disappoint some but this really isn’t a massive problem. The big question here is how well these games run on the Switch, and the short answer is ‘very well’. Many gamers will already be familiar with both games: if you aren’t and want to know more, I recommend reading Simon Parkin’s 2009 review of Bayonetta for Eurogamer and Rich Stanton’s 2014 review of Bayonetta 2 for the Guardian. This isn’t going to be a massive review: these are older games and they’ve been covered to death already. In that respect I can confirm that yes, yes they are. It’s up to you to investigate the content and tone of these games and decide if they’re suitable for you or any younger gamers in your life: my job is to tell you if they’re actually fun to play. Much like my review of the significantly more questionable Senran Kagura: Estival Versus on PS4, though (don’t click that if you’re at work), I’m going to spare you the morality lesson here. It would be daft, though, not to address the skimpily-dressed elephant in the room: Bayonetta 1 & 2 are very much games that would result in plenty of uncomfortable conversations if they were brand new releases and not ports of games that are nine and four years old respectively. That’s a discussion for another website, and given it’s an important topic (and rightly so, in my opinion) I’m sure you’ll have no trouble finding said discussion elsewhere before too long. ![]() If you ask me, this is definitely the best social climate to release a pair of games about a sexy witch who has an outfit made out of hair that makes her naked any time she attacks with it.ĭon’t worry: I can already imagine some of you getting nervous.
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